added on 19 March 2013 at 4:24 pm (1468 days ago
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It’s amazing how time flies — there was no devlog entry in the last two and a half months!
In the last entry we told you that Direct3D 11 support isn’t a Windows game/port announcement. It’s time to change that, just a couple of days ago we released Hexbee for Windows 8!
It took some additional effort to adapt our framework for Windows 8 and probably we’ll make some posts about that in the near future. In the mean time, have fun and don’t forget to let us know if you encounter any issues.
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